About me

I am Hanna Schraffenberger — a creative researcher working in the intersection between science, art and technology.  My research interests include human-computer interaction, augmented reality as well as interfaces for musical expression.

I was born in Stuttgart (Germany) in 1983 and studied Audiovisual Media (BEng) from 2005 until 2008 at Stuttgart Media University. Subsequently, I have been a graduate student at Leiden University, The Netherlands. I completed my Media Technology MSc with honors in 2011. In addition to my studies, I have been active as a musician, educator and lecturer and contributed to conferences, festivals, concerts, contests and exhibitions.

Currently, I am a researcher at the “Cognitive Science and Artificial Intelligence” group at Tilburg University and as a PhD student at the Media Technology research group at Leiden University. My research examines the fundamental characteristics and potential manifestations of augmented reality (AR). More specifically, I investigate those unique AR scenarios and experiences that have no equivalent in a purely physical world. I am supervised by Edwin van der Heide and my promotor is Bas Haring. In the course of my PhD trajectory I have combined theoretical research with the development of new forms of augmented reality. During the first 3 years of my PhD research, I have also been working as a researcher in residence at the Augmented Reality Lab (formerly based at the Royal Academy of the Arts, The Hague, The Netherlands) as part of a cooperation between Leiden University, the Augmented Reality Lab and Delft University of Technology.

Aside from doing research, I work as a lecturer. I am developing and teaching courses on human-computer interaction, augmented and virtual reality, data visualization, interaction design, usability and programming. In addition to teaching students, I am also interested in communicating science to a broader audience with both conventional and unconventional kinds of media. I have acted as the editor-in-chief of the AR[t] magazine, in which researchers from all over the world share their interest in Augmented Reality, discuss its applications in the arts and provide insight into the underlying technology.

Read my informal biography instead or download my academic CV.